Book of Abominations, Story Trailer

ROLE: Creative Lead + Director

CLIENT: Catloaf Studios

Book of Abominations is a dark-fantasy, eldritch roguelike set in a Lovecraftian world corrupted by its own creations.

We created the story trailer to introduce players to that world through a tried and tested method: stained glass. 

As Creative and Director, I worked with Catloaf Studios to shape the trailer’s tone, write supporting lore, and direct the film that became the foundation of the game’s launch identity.

The trailer and playable demo were released across digital and social, later featured on Steam’s homepage, showcased at EGX, and covered by multiple gaming publications.